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ATY Scripts/Docs/Zone Creator/Events

Events

These events are always emitted by the resource — no zone configuration needed. Listen for them in your own scripts with AddEventHandler.

For configurable trigger events (On Enter/Exit/While-Inside/On Death/…) see Trigger & State Hooks.

Server events

aty_zonecreator:zoneEntered (src, zoneId, label)

A player entered any zone.

AddEventHandler('aty_zonecreator:zoneEntered', function(src, zoneId, label)
    print(('%s entered %s'):format(GetPlayerName(src), label))
end)

aty_zonecreator:zoneExited (src, zoneId, label)

A player left any zone.

aty_zonecreator:robberyZoneEntered (src, zoneId, copsOnline)

Fires when a player enters a zone with the Robbery flag. copsOnline = number of on-duty police (from Config.PoliceJobs). It does not start a robbery — it's a signal for your robbery script.

AddEventHandler('aty_zonecreator:robberyZoneEntered', function(src, zoneId, cops)
    if cops >= 2 then exports['my-robbery']:Begin(src, zoneId) end
end)

aty_zonecreator:adminBanRequested (src, targetId)

An admin pressed Ban in the panel. Wire your own permanent-ban system here (the resource itself only kicks + logs).

AddEventHandler('aty_zonecreator:adminBanRequested', function(src, targetId)
    exports['my-bans']:BanPlayer(targetId, 'Zone Creator', src)
end)

Client events

aty_zonecreator:client:enteredZone (zoneId, label)

Local player entered a zone. Great for a custom HUD label.

aty_zonecreator:client:leftZone (zoneId, label)

Local player left a zone.

aty_zonecreator:client:phoneRestricted (locked)

The phone was restricted/unrestricted by a zone. (Alternatively use Config.Integrations.onPhoneLock.)

AddEventHandler('aty_zonecreator:client:phoneRestricted', function(locked)
    exports['lb-phone']:SetDisabled(locked)
end)
Events prefixed `aty_zonecreator:server:` and `aty_zonecreator:client:` **other than those listed above** are internal (panel ↔ server transport) and should not be triggered directly.
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