Keybinds
Keybinds
Press H in game for this list, live and matching your config.
Every key does exactly one thing while editing. If you rebind, keep that property — overlapping keys are the most reliable way to make the editor feel broken.
Freecam
| Key | Action |
|---|---|
| W A S D | Move |
| E | Up |
| Q | Down |
| Scroll | Change speed |
| Left Shift | Fly fast (hold) |
| Left Ctrl | Fly slow (hold) |
| Left Alt | Toggle cursor |
| Right click | Hide cursor |
Editing a prop
| Key | Action |
|---|---|
| W | Move mode |
| R | Rotate mode |
| S | Scale mode |
| Q | Toggle world / local axes |
| Space | Drop to ground |
| G | Reset rotation |
| M | Properties panel |
| C | Clone this prop |
| Del | Delete |
| Left click on empty space | Release and place |
| Shift | Attach to the prop you point at (hold) |
| Enter | Confirm |
| Esc | Cancel |
Snapping — hold
| Key | Action |
|---|---|
| Left Ctrl | Grid snap and angle snap |
| V | Vertex snap |
| X | Surface align |
Selection
| Input | Action |
|---|---|
| Left click | Select |
| Ctrl + left click | Add to / remove from selection |
| Drag on empty space | Box select |
| Shift + drag | Box select, adding |
| Alt + drag | Box select, removing |
| Ctrl + C | Copy the selection |
| Ctrl + V | Paste at the camera |
Copy and paste are registered through ox_lib, so players can rebind them in the FiveM keybind settings.
Area tools
| Key | Action |
|---|---|
| Left click | Add a corner |
| Backspace | Remove the last corner |
| Enter | Close the shape |
| Esc | Cancel |
Other
| Key | Action |
|---|---|
| H | Help overlay |
| Backspace | Close the editor — closes the gizmo first if a prop is being edited |
Changing them
Config.Keys in shared/config.lua maps every action to a FiveM control id.
Config.Keys = {
MoveForward = 32, -- W
OpenProperties = 244, -- M
GridSnap = 36, -- LCtrl (hold)
VertexSnap = 0, -- V (hold)
SurfaceAlign = 73, -- X (hold)
-- …
}
Control ids are listed in the FiveM controls reference.
Two entries sharing an id is not an error the script can detect — it just means one key fires two actions. `SurfaceAlign` is on **X** rather than Left Alt, and `VertexSnap` on **V** rather than Ctrl+Z, precisely because those collided with the cursor toggle and undo. Keep that separation if you change the layout.