ATY Scripts Logo
ATY Scripts/Dokümanlar/Zone Creator/Drawing Zones

Drawing Zones

Click Add Zone (top-right of the map) and pick a shape.

Shapes

Shape How to draw Best for
Circle Click the centre, drag out the radius. Round areas — plazas, arenas, beaches.
Box Click and drag a rectangle. Buildings, docks, rectangular lots.
Polygon Click each corner point; close the shape to finish. Irregular areas — districts, forests, coastlines.

You can also draw a polygon by walking the boundary in-game — set the Draw Mode to In-game Walk in the Geometry section, then trace the border on foot; the points become a polygon draft.

After drawing

A new draft opens in the settings panel with default values. It is created with a unique Zone ID (used by exports and other scripts). Configure it across the 15 sections — every change auto-saves.

Editing shape & geometry

  • Move — drag the zone body on the map.
  • Resize — drag the handles (circle radius handle, box corners, polygon vertices).
  • Redraw — the Geometry section has a Redraw button to start the shape over.
  • Min Z / Max Z — height limits: the zone only applies between these Z values, so tunnels below or aircraft above are unaffected.
  • Priority / Layer (1–10) — when zones overlap, the higher priority wins for single-value settings (weather, visuals, ped aggression, driving style, animals). Restrictions always stack — the strictest zone wins, for safety.
  • Live Preview Style — how the boundary is drawn in-world while nearby: Colored Walls, Ground Marker, Outline Only or None.

Managing zones

From the Zones list (bottom-left):

Action Effect
Teleport Warp yourself to the zone.
Show / hide Toggle its map overlay (visual only).
Enable / disable An inactive zone stays saved but none of its rules apply.
Duplicate Copy the zone (offset slightly) with a new ID.
Delete Remove it permanently (superadmin).
Export / Import Download all zones as JSON, or load a JSON file.

Presets

In Preferences you can apply a preset (Radiation Zone, Green Zone, Gang War…) to quickly stamp a set of settings, or save the current zone as a preset for reuse. Presets are stored on the server.

Limits are enforced server-side: up to `Config.MaxZones` zones, `Config.MaxPolyPoints` polygon points, and a label length of `Config.MaxLabelLength`. Invalid shapes are rejected with a notification.
ATY Scripts LogoATY SCRIPTS

QBCore & ESX için yüksek optimizasyonlu FiveM scriptleri üretiyoruz. Maksimum performans, hassas kod, sıfır gecikme.

Topluluğa Katıl

Partner

Tebex resmi partneri. Güvenli ödeme ve Cfx.re Keymaster entegrasyonu.

Yasal

Rockstar Games, Cfx.re, FiveM veya Take-Two Interactive ile bağlantılı değildir. Satın alımlar Tebex Hizmet Şartları'na tabidir.

© 2026 ATY SCRIPTS. Tüm hakları saklıdır.