Installation
Download
To find and use the assets, you must have made the purchase from your own keymaster which you have your server key in. Otherwise you will not be able to use the asset.
Once you make the purchase, you'll be able to access it from your keymaster.
If you have more issues regarding FiveM Escrow, accounts or asset startup errors you can go here and see if any of them match your case, since Escrow requires some basics. Such as your keymaster account, your license key, etc.
Dependencies
This assets has depencies such as frameworks like QBCore and ESX also MySQL connections. You can only use this script with qb-core or es_extended based servers.
MySQL
This asset needs MySQL connections so you need to have one of these resuources:
- oxmysql
- mysql_async
- ghmattimysql
Ensuring
To ensure and use this script in your server, simply add this code in your server.cfg file, under your MySQL and framework scripts.
ensure aty_multicharacter
Setting Up
Here you can see how to setup the FiveM Multi Character Script for both QBCore and ESX Frameworks.
Steps
- Execute the data.sql file that comes in the script.
- Setup the config as your wish.
Spawn Selector Event
To change the spawn selector trigger, simply go to `server/open.lua` file and find the SpawnSelector function which looks like this:
function SpawnSelector(src, playerData, firtSpawn)
TriggerClientEvent('qb-spawn:client:setupSpawns', src, playerData, false, nil)
TriggerClientEvent('qb-spawn:client:openUI', src, true)
end
Additional Changes
Skinchanger Script
To use this script with skinchange resource, you have to change the ApplySkin function which at 149th line of the client/main.lua file with this code:
function ApplySkin(skin, clothes, ped)
local playerPed = ped or PlayerPedId()
And add this in the client/main.lua
RegisterNetEvent("skinchanger:applySkin", function(...)
ApplySkin(...)
end)