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ATY Scripts/Docs/Restaurant Creator/Installation

Installation

Follow these steps in order. Skipping the dependency or item steps is the most common cause of a broken install.

1. Extract

Place both resources in your server's resources folder:

resources/[aty]/aty_restaurant
resources/[aty]/aty_restaurant_assets

Keep the folder name aty_restaurant exactly — exports and NUI paths depend on it.

2. Install dependencies

Make sure these are started before aty_restaurant. See Dependencies for details.

  • aty_lib
  • aty_restaurant_assets
  • oxmysql
  • ox_lib
  • A target resource (ox_target or qb-target)

3. Import the database

Import data/install.sql into your MySQL database. It creates all aty_restaurant* tables.

4. Add the inventory items

Copy the item definitions into your inventory. See Inventory Items.

  • ox_inventoryitems/ox_items.lua
  • qb-coreitems/qb_items.lua

Also copy the item images into your inventory's image folder.

5. Start order

Add to your server.cfg in this order:

ensure oxmysql
ensure ox_lib
ensure ox_target        # or qb-target
ensure aty_lib
ensure aty_restaurant_assets
ensure aty_restaurant

6. Create your first restaurant

In-game, as an admin, run /restaurantadmin and follow the on-screen builder wizard. See Creating a Restaurant.

That's it — the whole restaurant (zone, stations, props, blip) is built live in-game and stored in the database. No mapping or config edits required.

Verifying the install

  • /restaurantadmin opens the admin builder → admin permission + resource are working.
  • Items appear in inventory when given → your item + image install is correct.
  • Cooking a raw item and taking it works → framework/inventory bridge is wired.

If something fails, check the server & F8 console and see Troubleshooting.

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