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ATY Scripts/Docs/Restaurant Creator/Inventory Items

Inventory Items

ATY Restaurant uses 205 inventory items (ingredients, cooked foods, drinks, coffees, packaging). Ready-to-paste lists ship in the items/ folder.

File For Paste into
items/ox_items.lua ox_inventory ox_inventory/data/items.lua (inside the returned table)
items/qb_items.lua qb-core qb-core/shared/items.lua (inside QBShared.Items = { ... })

All labels are English; weights are in grams.

Images

Each item expects an image named <item_name>.png in your inventory's image folder:

Inventory Image path
ox_inventory ox_inventory/web/images/
qb-inventory qb-inventory/html/images/

The script ships its own artwork as .webp in aty_restaurant/web/public/. Convert/copy those to .png into your inventory's image folder so items also show icons in the player inventory.

Single source of truth

Items are defined in shared/config_items.lua (Config.Items). The items/ lists are generated from it plus a few menu/recipe ids from shared/config_recipes.lua. If you add or rename items there, regenerate your inventory list to match — see Adding Items & Recipes.

The 7 extra ids (`cheeseburger`, `donut`, `fries`, `fruit_drink`, `hamburger`, `hotdog`, `syrup_drink`) are menu/recipe ids included for completeness. Remove them if your setup does not serve them directly.
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