Installation
Installation
Follow these steps in order. A missing dependency or a missing convar is the most common cause of a broken install.
1. Extract
Place the resource in your server's resources folder:
resources/[aty]/aty_mapeditor
Keep the folder name aty_mapeditor exactly — exports and NUI paths depend on it.
2. Install dependencies
These must start before aty_mapeditor:
aty_libox_lib
3. Add the required convar
# Dynamically created doors will not open or sync without this
setr game_enableDynamicDoorCreation "true"
4. Start order
ensure ox_lib
ensure aty_lib
ensure aty_mapeditor
5. Grant yourself access
add_ace group.admin aty_mapeditor.admin allow
Or grant one player directly:
add_ace identifier.license:YOUR_LICENSE_HERE aty_mapeditor.admin allow
See Permissions for framework-native options and for the diagnostic the server prints when access is denied.
6. Open the editor
In game:
/opencreator
The freecam takes over and the editor panel appears at the bottom of the screen.
Verifying the install
| Check | Expected |
|---|---|
/opencreator |
Freecam activates, panel opens |
| Catalogue count | 15,946 objects on the All Objects tab |
| Vehicle filter | 843 entries |
| Ped filter | 830 entries |
| Server console on start | No couldn't find file warnings |
If the catalogue is empty or the counts are far off, the resource did not finish loading — check the server console for a Lua error.
Updating
Replace the folder and restart the resource. Placements live in the database, not in the files, so an update never costs you a map.
refresh
restart aty_mapeditor
refresh is only needed when the file list changed — which it does on every version update, so run both.