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ATY Scripts/Doku/Map Editor/Installation

Installation

Installation

Follow these steps in order. A missing dependency or a missing convar is the most common cause of a broken install.

1. Extract

Place the resource in your server's resources folder:

resources/[aty]/aty_mapeditor

Keep the folder name aty_mapeditor exactly — exports and NUI paths depend on it.

2. Install dependencies

These must start before aty_mapeditor:

  • aty_lib
  • ox_lib

3. Add the required convar

# Dynamically created doors will not open or sync without this
setr game_enableDynamicDoorCreation "true"
This convar is not optional if you intend to place doors. Without it, gates and interior doors placed through the editor refuse to open, fail to synchronise between players, or break outright.

4. Start order

ensure ox_lib
ensure aty_lib
ensure aty_mapeditor

5. Grant yourself access

add_ace group.admin aty_mapeditor.admin allow

Or grant one player directly:

add_ace identifier.license:YOUR_LICENSE_HERE aty_mapeditor.admin allow

See Permissions for framework-native options and for the diagnostic the server prints when access is denied.

6. Open the editor

In game:

/opencreator

The freecam takes over and the editor panel appears at the bottom of the screen.

Verifying the install

Check Expected
/opencreator Freecam activates, panel opens
Catalogue count 15,946 objects on the All Objects tab
Vehicle filter 843 entries
Ped filter 830 entries
Server console on start No couldn't find file warnings

If the catalogue is empty or the counts are far off, the resource did not finish loading — check the server console for a Lua error.

Updating

Replace the folder and restart the resource. Placements live in the database, not in the files, so an update never costs you a map.

refresh
restart aty_mapeditor

refresh is only needed when the file list changed — which it does on every version update, so run both.

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